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Author Topic: Designing with Discrete Semiconductors - articles at EA  (Read 791 times)
ve3wwg
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« on: August 04, 2011, 08:25:26 AM »

Some folks wishing to go beyond mods to existing designs, might find these discrete transistor design articles of interest.

http://www.experimentalistsanonymous.com/ve3wwg/doku.php?id=ss_circuit_engineering&#design_articles

There you will find design articles for:

  • Designing an Emitter Follower Stage (start here)
  • Designing an Common Emitter Stage
  • Designing a Phase Splitter
  • Grounded Emitter Design with Feedback

So often today (myself included), we just reach for an opamp for nearly everything (audio).  Yet, very often a simple little discrete transistor stage or two can be used instead. The main reason for this is the simple fact that opamps are easier to  design for.

I've worked with tubes in the past a fair bit and found them easy to design for (for audio). But transistors were not so simple. So it has been on my to-do list to overcome this for quite some time.

Over the last several months I have been hitting the books and simulating circuits in LTspice to check my understanding and perform experiments (much easier than using actual hardware).  Along the way I have also enlisted some help from newsgroup sci.electronics.design on a couple of occasions (the grounded emitter stage with feedback presented some special challenges).

So this effort has in part been to document what I've learned. But since it is a shared resource, I am hoping others can benefit from my own hard won lessons.  Available textbooks very often are focused on how things work and how formulas were derived. Most of us are just willing to be told what the formulas are Smiley.  The challenge a designer faces is to know how to choose the necessary component values. This procedure is not usually well covered.

So what I have focused on in these articles is how to design the circuit. I step you through a process of computing and selecting values.

A solid grasp of ohms law will be required (ohms law is used a lot, 2nd perhaps only to Murphey's law).  Additionally a rudimentary understanding of impedance and transistor operation will be helpful.  In these articles impedance is simple resistance, so things don't get that complex (pun intended).

From these articles, you should be able to look at an existing design and compute:

  • stage gain
  • input impedance
  • output impedance

If you spot any errors or suspected errors, please freely point them out and I'll check or correct them.

This has been a fun ride so far. It's like learning to ride a bicycle. Once you know how to ride, there are so many more places you can go!

Don't be afraid to acquire some good used textbooks. Knowledge is power. Buying used means you can buy them at hobby prices. You'll also not be afraid to make notes in your $3 + shipping textbook. Books are your ticket to empowerment.
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asatbluesboy
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« Reply #1 on: August 04, 2011, 09:00:27 AM »

Thanks!
 Smiley
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expanoncolin
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« Reply #2 on: August 04, 2011, 11:32:42 AM »

This is great!  Should be very useful.  I have also often been befuddled by transistors and have reached for op amps instead.

-Colin
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The best way to learn is to experiment.  Try it first, then learn from what went wrong.

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http://www.experimentalistsanonymous.com
ve3wwg
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« Reply #3 on: August 04, 2011, 08:54:06 PM »

It has always frustrated me since my boyhood, how nobody could document in a book "how to design a transistor stage". Every book would go on with detailed but mind numbing math and derivations.  The derivations are good for the professionals I suppose but for hobbyist, this is an unnecessary distraction.

Also any design examples there were, were so laced with assumptions that someone starting from scratch would be left scratching his head. How did he choose R3?  Magazines were not much help either. They were targeted to the "build this" audience. They'd talk about how it worked, but not how it was designed (job security?)

Tubes enjoyed the success of being so much simpler.  With the right information, the transistor need not be any more difficult.

Hopefully, I've not left too many of my own assumptions in the text. So if someone has trouble understanding something, let me know here, and maybe I can rework or improve the text.
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