yeah, I was thinking about filtering too, but the more I look into it the less I am sure that it is pitch averaging. As I mentioned, looking into the workings of the Karplus-Strong implementation it did, in fact, seem merely to be a crude averaging following a one sample delay and this made all the difference. Of course that would mean creating a delay of 1/44,100 of a second, and how the hell would you get that in a solid state form? I know that you can use pic chips to do the dsp for this algorithm, but that's no fun and requires programming skills that I surely don't have and maybe don't want

...It's quite clear that I don't really know what I'm talking about, but I posted this topic to see if anyone had tried it already. I think it has the potential to be an interesting part of the diy noise maker's arsenal. For example I was originally thinking of it's uses as a synth or chaotic noise maker but it could potentially be used as an audio effect. Find attached an mp3 file of a drum and bass loop (the most normal sample I had) put through a rudimentary k-s module with a few little changes...
btw the program I'm messing around with is Miller S. Puckette's PD.